Category Archives: Player Advice

Printable Monsters = more money for beer

I’ve got no question for this week, but I wanted to do a quick shout-out to an awesome D&D resource.  i heart print and play has a great growing collection of free printable monster tokens. I know a lot of people … Continue reading

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Fun Times With Wild Mages

Today we discuss 2nd edition and why it’s way better than 4th edition: Dear DM, Why do a lot of people seem to dislike the Wild Mage in Tome of Magic from AD&D 2nd edition? I am thinking about trying … Continue reading

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A Kobold Called Norris

This week we have some fun with Feats: Dear DM, I was wondering if you have any ideas for the glorious feats of a Chuck Norrised Kobold named General Yipgrowl.  So far he has fought off 18 zombies single handedly, … Continue reading

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Screw You D&D: Designing Your Own Game System

This week we take another delve into some more of the basics of DMing and Roleplaying as we discuss designing your own game system: Hello, old friend! I’m designing a new system from the ground up. When I started, the game … Continue reading

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A Well-Rounded PC is a Happy PC

This week I’ll be tackling a question that’s actually relevant to my current players and campaign, so for once I’ll have some fresh examples.  Also, please submit more questions, I’m running low! How do you let the type of characters … Continue reading

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Imagination: Roleplaying Rule #1

This week we take a look at an issue that’s one of the major reasons I’ve stayed away from 4th Edition D&D:  DM, I’m about to start a 1E campaign this weekend and I’m struggling a bit with how to handle maps. … Continue reading

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Character Creation: Getting it Done

This week we take a look at ways we can  keep everyone on track and on the same page during character creation (which we all know can be a challenge with RPGs): Why hello there! So, I managed to get a group of … Continue reading

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Dungeon Master and Apprentice: Passing on the Craft, Part III

This Tuesday I bring you the final piece on the basics of being a Dungeon Master: effectively utilizing Player Input. How do you teach someone to DM who has a completely different style from you? I am an off-the-cuff DM; … Continue reading

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Dungeon Master and Apprentice: Passing on the Craft, Part II

Today I bring you Part II on the basics of being a Dungeon Master, and how we can teach these essential skills to new DMs.  The third and final part will be out next Tuesday: How do you teach someone to … Continue reading

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Dungeon Master and Apprentice: Passing on the Craft, Part I

This week we take a closer look at the basics of being a Dungeon Master, and how we can teach these essential skills to new DMs.  At first I was naive enough to think I could answer this question in … Continue reading

Posted in DM Advice, Dungeons & Dragons, General Roleplaying, Player Advice | Tagged , , , , , , | 3 Comments