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Monthly Archives: August 2011
Geek Life: Time to Pretend
For today’s Ask the Dungeon Master we discuss the psychological peculiarities of geeks: Dungeon Master, Is hoarding a secret problem amongst role playing folk? Also, when do you have enough dice, figurines, books, cards, etc? Zachary P When I first … Continue reading →
Posted in Dungeons & Dragons, Fantasy, Geek Culture, General Roleplaying, Star Wars
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Tagged collecting, culture, dm, dnd, dungeons & dragons, geek, hoarder, hoarding, nerd, star wars
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5 Comments
My Players Are Dumber Than Yours
In this Thursday’s bonus blog we discuss PCs and their inability to make good decisions: How do you steer players away from a less than optimum choice for their PCs? My example players were following clues & best choice would … Continue reading →
Posted in DM Advice, Dungeons & Dragons, General Roleplaying
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Tagged advice, dnd, dragons, dungeon, dungeons, gather, information, master, roleplaying, rpg
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4 Comments
King Conan: He’ll Be Back
Today’s question touches a part of my soul that little can, as it’s about one of my favorite films ever: So, obviously, the original “Conan the Barbarian” is probably the greatest sword and sorcery movie ever made. The ending was … Continue reading →
Player Envy: The Dungeon Master’s PC
In this weeks bonus blog we’ve got another question from my favorite DM: Have you ever used a DM’s PC similar to the one being described in the Dungeon’s Master — A Dungeons & Dragons Resource Blog here => http://dungeonsmaster.com/2011/06/the-dms-pc/ … Continue reading →
Posted in DM Advice, Dungeons & Dragons, Geek Culture, General Roleplaying
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Tagged dm, dnd, dragons, dungeon, dungeons, master, npc, pc, roleplaying, rpg
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Magic, Physics and Inside Out Bags of Holding
This week an intrepid adventurer seeks to destroy the very fabric of spacetime: What happens when one turns a bag of holding inside out? (or how does a DM deal with bizarre uses of magical items?) – John This is … Continue reading →
Posted in DM Advice, Dungeons & Dragons, Geek Culture, General Roleplaying, Player Advice, Science and Culture
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Tagged bag, dm, dnd, dragons, dungeon, dungeons, holding, improv, magic, master, physics, spacetime, string, theory, time
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9 Comments
Dungeon Mastering without Attachments
Today we tackle equal-opportunity Dungeon Mastering and learning to let go of our earthly attachments. A reader (also a writer for Gaming Tonic whose true identity shall remain shrouded in mystery) writes: I tend to GM in a more egalitarian manner than … Continue reading →
Posted in DM Advice, Dungeons & Dragons, General Roleplaying, Player Advice
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Tagged advice, buddha, dm, dragons, dungeon, dungeons, master, player campaign, roleplaying, rpg
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4 Comments
Exotic Weapon Proficiency: Woodland Creature
This week an adventurous player asks an unusual question. (And don’t forget to submit more questions please!): Can a woodchuck be used as a single handed melee weapon? Does it cause piercing or bludgeoning damage? What if my character increases … Continue reading →
Posted in DM Advice, Dungeons & Dragons, General Roleplaying, Player Advice
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Tagged animal, badger, dm, dnd, dragons, dungeon, dungeons, exotic, master, proficiency, rage, training, weapon, woodchuck
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4 Comments
Tools (the useful kind) and Tools (the stupid kind)
Today’s blog will be a two-parter. The first part is quite short, because for once in my life, I don’t have much to say. Both questions come to us from a couple of our biggest supporters. And also, please submit … Continue reading →
Posted in DM Advice, Dungeons & Dragons, Geek Culture, General Roleplaying
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Tagged advice, calculator, die, dm, dnd, dungeon, dungeons, encounter, geek, hypertext, master, monster, one, player, roleplay, roleplaying, rpg, short, tools
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